12. Dec. 05, 11:28
Flash 8 Life

The Game of Life has been around for more than 30 years now, so it seems kind of pointless to implement in Flash. However, Patrick Mineault used a technique which is quite clever and works around Flash's typically dog slow math operations and array access. He simply uses a custom filter combined with blend mode operators to populate the image map. As an extra afterimages can be displayed to give a better impression of the growing pixel folks.
The Game of Life and cellular automata using ConvolutionFilter:
Play / Description
